User Centered Design: Capturing Users' Mental Models and Requirements
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In planning the initial stages of a user-centered design project, I was recently asked to provide a summary of the relative advantages and disadvantages of various data capture methods. As others might find this list useful, I thought I'd post it here.
SURVEYSAdvantages:
- Fast and cheap, cast wide net quickly
- Easy analysis (except for open-ended questions)
- Focus on preference rather than what works best
- Don't reveal performance
- Rely on memory
- Usually no opportunity to probe or follow up
- Motivation and attention span of participants is critical
- Difficult to achieve representative sample
- Reliability may be questionable
- What type of information are you looking for?
- Are you able to find it? How?
- What is missing?
- How do you use this information?
- How critical is this information?
- What format do you want it in?
- What works well on the existing site?
- What would you change?
- Subjects may be intimidated by or try to impress interviewer
- Subjects may assume interviewer knows things he doesn't
- Subjects may have incomplete knowledge or faulty memories
- Subjects may not be articulate
- Time-consuming and expensive (especially when interviewees must be compensated)
- Rapid feedback from users
- Provide window into users' stated priorities
- Generates product possibilities that stakeholders may have missed
- Participants may influence each other
- Tend to be dominated by one or two especially vocal participants
- Talking about something is not the same as doing it (Famously, the Edsel was the most heavily focus grouped car in history)
- Reveals how users interact with site, where problems lie
- Great for evaluating existing websites
- Can be done quickly and cheaply if you're willing to sacrifice careful selection and screening of participants, and eliminate "frills" like video editing and detailed reports.
- Does not always reveal root causes of problems, or how to fix them
- You can observe what users do, but may not always get the reasons behind their actions
- Results are limited to the assigned tasks. Can't be generalized to entire site.
- Very dependent upon skill and experience of moderator
- Can get expensive, especially where participants are highly paid professionals and where video editing and detailed reporting are required.
- Reveals logical groupings and labels, from users' point of view
- Easy to implement
- If done remotely, can involve large number of users worldwide
- Sometimes, results are not logical. Need to ask questions.
- Users might misinterpret card labels, contaminating results
- Does not reveal how users would complete a task
- Does not rank items by importance or frequency
- Does not reveal page/task flows
- If performed on existing users, they may simply replicate existing system
Full article at: http://feeds.feedburner.com/~r/seo-and-usability/~3/333092250/User-Centered-Design-Capturing-Users-Mental-Models-and-Requirements
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Time added to seo24 archive: 05:50:04 - 12/07/2008 - Current server time: 04:23:19
seo24 Category: Search Engine Marketing
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